The App Store Is Now EA's Biggest Source Of Revenue - Kotaku Australia
Well here is some interesting news. It has been revealed that one of the mainstays of the gaming industry, EA, made more money from mobile apps than any other source in the first quarter of this year. EA is famous (or perhaps infamous) for releasing yearly updates on a large number of sports related games as well as being the publisher for big names like Bioware (Dragon Age, Mass Effect) and Dice (the Battlefield series).
To see the usual big ticket console/PC games outdone by things like The Simpsons: Tapped Out and the mobile version of The Sims is an interesting turn of events and it leads us to the big question... Is this just EA dropping the ball or is it a sign of incoming dominance of gaming by the mobile sector?
First up we need to look at EA's recent history because, seriously, they haven't been doing themselves many favours. In mid 2011 they made the rather brash move of stating they were going to stop publishing their new games on Steam and instead set up their own web store Origin, where essentially they could charge what they like since they would only be competing with their own products. Two years later and people still complain about Origin's service and it certainly has not been much of a competitor to Steam.
Secondly EA is one of the main pushers of online pass and always online requirements which has led to a number of their titles, which has led to things like the recent Sim City launch where gamers who put their money down on pre-orders couldn't play the game due to the servers not being able to handle the demand. How rude of those players wanting to play a new game straight away. There was also the recent dropping of support for Dark Spore which made the single player game impossible to play as there was not server verification available. EA has fixed these (and many other) issues, but it doesn't inspire much confidence in their products.
Thirdly, the AAA games industry seems to be going through a "we want to be like Hollywood" phase and you better believe EA is at the forefront of this as well. Huge amounts of money are being pushed into development and promotion of titles meaning that sales figures that would have been considered astronomical successes in the past are now met with disappointment. For example so much was invested in Dead Space 3 that even though it sales figures were just 2% lower than it's successful predecessor it was considered a flop since it needed to top 5 million sales to actually make a profit... madness.
Finally let's consider the mobile gaming market. Here we have an explosive market always looking for new content to tap-tap their way through the daily commute. Here is a market where "freemium" titles can cash in on players who want more content without having to move on to a new game or spend too much time unlocking content through gameplay. This is a market where for minimal investment you can get a game made, published and literally into people's pockets in a very short space of time.
At the end of the day I don't consider this as a sign of an upcoming games apocalypse, more a restructuring. Mobile games are really stepping up to fill a void where the consoles and PCs could not go. I can't really lug my PS3 and HDTV onto the train with me, but I can always tap and swipe my way through a game that will distract me enough to pass the time on my daily commute. The AAA market however is in bad shape. With the insistence of needing gargantuan sales figures to make up for huge budgets I cannot see how it can remain self sustaining. It is strikingly reminiscent of the lead up to the video games crash of the 80s however this time we have a thriving and growing indie scene with great flexibility in development and distribution.
There is no reason why mobile and "mainstream" games can not co-exist, but I think the big developers need to take a step back and consider the sustainability of their approach.
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Showing posts with label consoles. Show all posts
Showing posts with label consoles. Show all posts
Saturday, July 27, 2013
Friday, May 31, 2013
RIP Online Pass?
EA has announced that they are eliminating the much criticised online pass system on all their games. Does this mean the end of convoluted codes to access on-disc content and having to pay more to have access to all the features of a pre-owned game? I doubt it.
What seems like an act of mercy from one of the most maligned publishers may actually be more like a shift of attention. With Microsoft confirming that the Xbox One games will require installation of games, with a PC style CD-Key system, and has the capacity to refuse to play a pre-owned game until the new owner pays a licence fee it seems the "Online Pass" has become a standard system feature.
Also remember that one of the big announcements at the recent Xbox launch was a special partnership between Microsoft and EA Sports.
No one has had any luck getting a straight answer out of Sony about pre-owned games on the PS4. They have confirmed you can play them but who knows what restrictions may be in place.
EA does seem to be making an effort to improve their image however only time will tell if they are just distracting you with one hand while the other still tries to pick your pocket.
http://pulse.me/s/mh0A0
What seems like an act of mercy from one of the most maligned publishers may actually be more like a shift of attention. With Microsoft confirming that the Xbox One games will require installation of games, with a PC style CD-Key system, and has the capacity to refuse to play a pre-owned game until the new owner pays a licence fee it seems the "Online Pass" has become a standard system feature.
Also remember that one of the big announcements at the recent Xbox launch was a special partnership between Microsoft and EA Sports.
No one has had any luck getting a straight answer out of Sony about pre-owned games on the PS4. They have confirmed you can play them but who knows what restrictions may be in place.
EA does seem to be making an effort to improve their image however only time will tell if they are just distracting you with one hand while the other still tries to pick your pocket.
http://pulse.me/s/mh0A0
PS4 AND XBOX ONE - THE FORM GUIDE
With E3 fast approaching, and Nintendo announcing they won't be having a big showcase conference, all the attention will be on Sony and Microsoft to see where they go with their brand new consoles. Instead of trying to be psychic and speculate on what may be I thought I'd take a look at what they have done so far so that we are all up to speed on the state of the next generation of consoles.
THE SONY ANNOUNCEMENT
Sony kicked it off by providing a teaser that something would be announced back in February. The grand reveal came around and they proudly showed us... a controller... yeah.
They went on to give us the specs of the PS4 and show us some very pretty footage of tech demos and games in progress including a dude who seemed very, very excited about cars. I actually started to wonder if he was going to be ushered to a quiet and private room out back.
After all this wonderful smoke and mirrors they completely failed to roll out a console which of course set the internet on fire for about a week and then everyone went back to looking at grumpy cat memes.
THE MICROSOFT ANNOUNCEMENT
When Microsoft announced that they were having a reveal on 21 May there were some people wondering why they didn't wait till E3 and of course what would actually be revealed. The big day rolled around and front and centre was the new XBox One console complete with Kinect 2 and apparently ready to roll. So what next gen gaming treats would the latest version of one of the most popular games consoles in the works bring?
TV apparently.
The announcement was dominated by the televisual features the new console had. If you ever try a drinking game with a replay of it do not make 'TV' or 'sports' a drink word. It would kill you.
Game wise there was footage of some stuff still in very early development and, umm, a mo-cap dog in the new Call of Duty (I am so referring to it as Call of Doggy from now on).
The internet buzz lasted a few days until nobody had anymore time for that.
IN SUMMARY
So, to recap, the early announcements really came from opposite directions. Sony focused on games but not what you could play them on while Microsoft gave us a feature filled shiny black box with no actual games. It's safe to say that at E3 Sony will be focusing heavily on the hardware while Microsoft will finally give us the games.
I think Sony will steal most of the thunder as they will probably introduce some new IPs and then try to wow us with the other features
Okay, I know I said I wouldn't speculate but, you know... oh look at these funny videos.
Update: Larry Hyrb has announced via twitter that TV is not on the agenda for Microsoft's E3 conference.
THE SONY ANNOUNCEMENT
Sony kicked it off by providing a teaser that something would be announced back in February. The grand reveal came around and they proudly showed us... a controller... yeah.
They went on to give us the specs of the PS4 and show us some very pretty footage of tech demos and games in progress including a dude who seemed very, very excited about cars. I actually started to wonder if he was going to be ushered to a quiet and private room out back.
After all this wonderful smoke and mirrors they completely failed to roll out a console which of course set the internet on fire for about a week and then everyone went back to looking at grumpy cat memes.
THE MICROSOFT ANNOUNCEMENT
When Microsoft announced that they were having a reveal on 21 May there were some people wondering why they didn't wait till E3 and of course what would actually be revealed. The big day rolled around and front and centre was the new XBox One console complete with Kinect 2 and apparently ready to roll. So what next gen gaming treats would the latest version of one of the most popular games consoles in the works bring?
TV apparently.
The announcement was dominated by the televisual features the new console had. If you ever try a drinking game with a replay of it do not make 'TV' or 'sports' a drink word. It would kill you.
Game wise there was footage of some stuff still in very early development and, umm, a mo-cap dog in the new Call of Duty (I am so referring to it as Call of Doggy from now on).
The internet buzz lasted a few days until nobody had anymore time for that.
IN SUMMARY
So, to recap, the early announcements really came from opposite directions. Sony focused on games but not what you could play them on while Microsoft gave us a feature filled shiny black box with no actual games. It's safe to say that at E3 Sony will be focusing heavily on the hardware while Microsoft will finally give us the games.
I think Sony will steal most of the thunder as they will probably introduce some new IPs and then try to wow us with the other features
Okay, I know I said I wouldn't speculate but, you know... oh look at these funny videos.
Update: Larry Hyrb has announced via twitter that TV is not on the agenda for Microsoft's E3 conference.
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